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Magery Spells
First Circle
Effect
Clumsy
Temporarily reduce target's dexterity.
Create
Food
Creates random food item in caster's backpack.
Feeblemind
Temporarily reduce target's intelligence.
Heal
Heals target of a small amount of last hit points.
Magic Arrow
Shoots a magical arrow at target which deals fire damage.
Night Sight
Temporarily allow target to see in darkness.
Reactive Armor
Increases the caster's physical resistance while reducing their elemental resistances.
Weaken
Temporarily reduces target's strength.
Reagents
Second Circle
Agility
Temporarily increases target's dexterity.
Cunning
Temporarily increases target's intelligence.
Cure
Attempts to neutralize poisons affecting the target
Harm
Affects the target with a chilling effect dealing cold domage.
Magic Trap
Places an explosive magic ward on a useable object.
Magic Untrap
Deactivates a magical trap on a single object.
Protection
Prevents the target from having their spells disrupted.
Strength
Temporarily increases target's strength.
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