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Magery Spells
First Circle
Effect
Clumsy

Temporarily reduce target's dexterity.
Create
Food

Creates random food item in caster's backpack.
Feeblemind

Temporarily reduce target's intelligence.
Heal

Heals target of a small amount of last hit points.
Magic Arrow

Shoots a magical arrow at target which deals fire damage.
Night Sight

Temporarily allow target to see in darkness.
Reactive Armor

Increases the caster's physical resistance while reducing their elemental resistances.
Weaken

Temporarily reduces target's strength.
Reagents


















Second Circle
Agility

Temporarily increases target's dexterity.


Cunning

Temporarily increases target's intelligence.


Cure

Attempts to neutralize poisons affecting the target


Harm

Affects the target with a chilling effect dealing cold domage.


Magic Trap

Places an explosive magic ward on a useable object.



Magic Untrap

Deactivates a magical trap on a single object.


Protection

Prevents the target from having their spells disrupted.



Strength

Temporarily increases target's strength.













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